| Description: | MT4j Features
* can be used for 2D, 3D or 2.5D (pseudo-3D) applications * cross-platform (currently tested under Windows 7™, XP™, Vista™ and and Ubuntu Linux) * extensible, component based scene graph structure (similar to Java™'s swing framework) * input abstraction layer - support for all sorts of input devices can be easily added * supports the new Windows 7™ Touch features natively and all the compliant multi-touch hardware * supports the TUIO protocol, which is provided by finger and object tracking software such as Reactivision, CCV or Touché * flexible multitouch gesture system - you can define your own multitouch gestures * the most common multitouch gestures are already included and can be registered modularly with any component for a pluggable behaviour changeable at runtime * software or hardware accelerated graphics rendering (using OpenGL) * includes many graphical objects e.g.: rectangles, round rectangles, ellipses, polygons, lines, triangle meshes, spheres, cubes, etc. with support for textures, gradients, fill- and outline color * includes prebuilt UI components e.g.. buttons, text, lists, sliders and a multitouch enabled keyboard * support for loading and fast rendering of vector graphics from Scalable Vector Graphics (SVG) files * supports bitmap and vector fonts (SVG and True Type Fonts) * imports 3D objects from .3ds and .obj files with textures and creates normals for smooth shading * precise picking/selection of all geometric objects in 2D or 3D space - most gestures are supported in 3D * animation support * built on top of Processing, which allows you to use its many features and libraries * test your multitouch application by using one - or even multiple mice connected to your pc (Windows, Linux) * MT4j is open source and released under the GPL License. |